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Kill Team: Tomb World – Battle Through Necron Ruins in Solo or Co-Op Mode
Kill Team: Tomb World is a standalone Warhammer 40K expansion that drops you into the void-scarred depths of Somneft—a long-slumbering Necron tomb world reawakening beneath the surface. Packed with new rules, terrain, missions, and elite operatives, this set offers two distinct ways to play: traditional skirmishes or a brand-new Horde-style Adversary Ops mode that pits players against an endless wave of Necron threats. Whether you're strategising solo, playing co-operatively, or squaring off against another player, Tomb World delivers tactical depth and richly thematic narrative gameplay.
Two Full Kill Teams with Thematic Purpose
This expansion features two brand-new kill teams. The Deathwatch Kill Team showcases veteran Space Marines drawn from different Chapters, united to face xenos threats with elite loadouts and strategic flexibility. Opposing them is the Necron Hierotek Circle, now represented by a new Cryptek variant—known as a Geomancer—who commands a mechanical warband of Canoptek constructs to manipulate terrain and overwhelm intruders.
- Deathwatch Kill Team: Mix of Primaris and Firstborn Space Marines from iconic Chapters, armed with loadouts suited to every mission.
- Necron Geomancer Team: Introduces a new Cryptek leader supported by Canoptek constructs, adapted for PvE and adversarial play.
- Complete Datacards: Both teams include all tokens and datacards for instant deployment on the battlefield.
Modular Terrain and Dynamic Killzone Features
Set within the catacombs of an ancient alien crypt, the Tomb World Killzone is a richly sculpted, modular battlefield with layered verticality and thematic elements designed to shape your tactical decisions. It includes shimmering portals, teleportation pads, and regenerating walls—all usable in-game to alter the map and movement strategy.
- Immersive Terrain: Explore neon-lit corridors and cryptic structures built for close-quarters encounters.
- Interactive Features: Regenerating walls, teleportation pads, and shimmering portals bring cinematic gameplay twists.
- Highly Compatible: Terrain integrates seamlessly with existing Killzones and custom boards.
Adversary Ops – New Horde Mode for Solo and Co-Op Play
The included 80-page Tomb World Dossier introduces Adversary Ops, a brand-new Horde-style game mode where one or more players face off against an AI-controlled Necron force. Designed for solo or cooperative play, this mode offers dynamic missions through Tomb World Event Cards and an evolving threat system that keeps pressure high and replayability strong.
- Horde-Style Combat: Face wave after wave of Necron attackers controlled by scripted AI behaviour and mission triggers.
- Event Cards: Shape each scenario with Tomb World Events that alter objectives, threats, or terrain effects mid-game.
- Solo & Co-Op Ready: Ideal for lone hobbyists or friends looking for a collaborative experience.
- Geomancer AI Control: Necron tactics are guided by specific threat priorities and battlefield effects tied to the Cryptek leader.
Multiple Ways to Play and Expand
Beyond Adversary Ops, players can explore traditional two-player skirmishes through Joint Ops missions or integrate the terrain and kill teams into their broader Kill Team campaigns. The Tomb World Dossier provides all mission rules, terrain effects, datasheets, and background lore needed to tie Somneft into the wider 41st Millennium narrative.
- Joint Ops Missions: Traditional skirmish missions using the included terrain and teams.
- Campaign Integration: Easily expand into broader narrative arcs or link with previous expansions.
- Lore-Driven Gameplay: Includes extensive backstory on Somneft and the Geomancer’s awakening.
Whether you're collecting, painting, or battling in the grimdark future, Kill Team: Tomb World offers a deeply atmospheric, flexible, and replayable wargaming experience. Will your Deathwatch veterans survive the cryptic horrors of Somneft, or will the Necron Host reclaim its tomb? Command your kill team and decide their fate today.